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Game development / 2026

Aura Check

A short daily web game built around scores, friendly competition and returning tomorrow.

01 / The problem

What needed to change

Most social games ask for a lot of time. I wanted to explore whether a daily challenge could be completed quickly but still give people a reason to come back and compare results with friends.

02 / The approach

How I worked through it

Keeping the daily loop short

The concept uses compact question-based rounds, daily attempts, a leaderboard and challenge links. The question is whether one minute of gameplay can produce a memorable competitive moment.

Protecting fair scores

The backend includes server-side score handling, daily attempt records, challenge creation and rate limiting. The goal is to make rankings less dependent on what somebody can manipulate in the browser.

Designing for sharing

A friend challenge should be understandable even to somebody who has never used the site. I have been exploring guest journeys, streaks and reward badges without making account creation the first thing a visitor sees.

03 / Looking back

What I learned

I would rather test whether people enjoy a daily challenge before adding more systems around it. The replay loop is the product; everything else should support it.

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